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- Chapter 1 - Object Oriented Programming Concepts
- Object Oriented Programming Concepts
- Multiple Choice Questions
- State whether the given statements are True or False
- Assignment Questions
- Chapter 2 - Introduction to Java
- Introduction to Java
- Multiple Choice Questions
- Assignment Questions
- Chapter 3 - Values and Data Types
- Values and Data Types
- Multiple Choice Questions
- State whether the given statements are True or False
- Assignment Questions
- Chapter 4 - Operators in Java
- Operators in Java
- Multiple Choice Questions
- State whether the given statements are True or False
- Assignment Questions
- Chapter 5 - User-Defined Methods
- User-Defined Methods
- Multiple Choice Questions
- State whether the given statements are True or False
- Assignment Questions
- Chapter 6 - Input in Java
- Input in Java
- Multiple Choice Questions
- Assignment Questions and Programs
- Chapter 7 - Mathematical Library Methods
- Mathematical Library Methods
- Multiple Choice Questions
- Assignment Questions
- Chapter 8 - Conditional Constructs in Java
- Conditional Constructs in Java
- Multiple Choice Questions
- Assignment Questions and Programs
- Chapter 9 - Iterative Constructs in Java
- Iterative Constructs in Java
- Multiple Choice Questions
- State whether the given statements are True or False
- Assignment Questions and Programs
- Chapter 10 - Nested for loops
- Nested for loops
- Assignment Questions and Programs
- Chapter 11 - Constructors
- Constructors
- Multiple Choice Questions
- Assignment Questions and Programs
- Chapter 12 - Library Classes
- Library Classes
- Multiple Choice Questions
- Assignment Questions
- Chapter 13 - Encapsulation and Inheritance
- Library Classes
- Multiple Choice Questions
- Assignment Questions
- Chapter 14 - Arrays
- Library Classes
- Multiple Choice Questions
- Assignment Questions
- Chapter 15 - String Handling
- Library Classes
- Multiple Choice Questions
- Assignment Questions
Elementary Concepts of Objects and Classes
Chapter 3
Elementary Concepts of Objects and Classes
Class 9 - Logix Kips ICSE Computer Applications with BlueJ
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Multiple Choice Questions
Question 1
An object has ...........
- Attributes
- State
- Behaviour
- All of these ✔
Explanation
An object is an identifiable entity that has a set of attributes, behaviour and state. So all of the options are applicable for objects.
Question 2
A class is ...........
- An object factory
- A blueprint to create objects
- A specification for objects
- All of these ✔
Explanation
A class is a template or blueprint for multiple objects with similar features and maybe regarded as a specification for creating similar objects. So all of the options are applicable for class.
Question 3
........... represents an entity in the real-world with its identity and behaviour.
- A class
- An object ✔
- A procedure
- A method
Explanation
An object is an identifiable entity with a set of attributes, behaviour and state.
Question 4
........... is a template to create similar objects that share common characteristics and behaviour.
- A function
- A procedure
- An attribute
- A class ✔
Explanation
A class is a template or blueprint for multiple objects with similar features and maybe regarded as a specification for creating similar objects.
Question 5
The values of an object's ........... represent the state of the object.
- Methods
- Procedures
- Attributes ✔
- Classes
Explanation
Attributes of an object define its state.
Question 6
The terms object and ........... are often interchangeable.
- Instance ✔
- Behaviour
- Attribute
- State
Explanation
The terms object and instance are often interchangeable.
